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u dont like adventure games? Monkey Island, etc? |
never played it. heh.
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Alright. Here goes nothin'. Poppin' it in for the first time. Will report back to base later tonight/tomorrow.
Godspeed. |
don't pee yer pants.
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coolest fucking arcade stick ever! not really but it's still pretty fucking awesome.
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mmmmm vice~
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nice job Evol.
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King of Fighters XI and Clock Tower
Clock Tower is incredible Brad, I've never played a game that so accurately made me feel as if I were playing the role of a survivor in one of my favorite horror films. |
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glad yr enjoying it. I knew you would. And you nailed it. It's not like "OMG I ONLY HAVE A FEW BULLETS LEFT" it's like "OMG I HOPE SOMEBODY DOESNT FUCKING FIND ME HIDINGAND KILL ME" == it seriously gets yr heart rate going. So awesome. Scissorman is so creepy. Love it. |
I remember playing a small bit of Clock Tower back in the day. I don't know why I never finished it, because I thought the concept felt pretty fresh. Like a true survival horror game based on it's mechanics of near defenselessness and wild improvisation to save yourself as opposed to the developer relying on clunky controls (ie. Resident Evil and Alone in the Dark) to supply the terror.
I don't even remember having a weapon for what portion I played, then again I only played about a half-hour/hour's worth. Might now look up the game again having been reminded of it. Been playing Path of Exile, which is this free to play Diablo clone. Great morbid atmosphere and sense of dread. The skill system is kind of funny due to being mainly a hybrid between FFVII's materia system and FFX's sphere grid, thankfully though the latter isn't so linear (lots of paths to choose from). It's still in beta so that interesting to watch, just seeing the game only like half finished. When I had first downloaded it a new interface had just been patched in, the new one is still missing stuff so I wonder what the old one was like. They only just now got an actual mouse pointer for the game as opposed to just a normal one. Alot of game features are missing still and becomes quite funny when one gets into Act II, where they haven't finished writing the quests yet and the characters names are 'randomquestguy'. All of which is surprising since it's still pretty fun. |
lol randomquestguy. hahah.
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Yeah, I thought it was hilarious when I first saw him. And all his dialogue is really basic and boils mostly down to "Look, we haven't finished writing this part of the game yet, so just go kill this guy." and then when you do and come back, all he says is "Gratz on killing Aliria" or whoever it was you killed. It's pretty funny.
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![]() After finally figuring out how to play the damn thing, it actually is a great deal of fun. Oh yeah, and... ![]() Currently in love w/ my PS1, to say the least. |
^Jack is so fun.
I just got: ![]() (Dux, for Dreamcast) |
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Not even just that, but the way it makes you play through some of the dialogue events, and the way the story is written, it feels as if I'm literally playing through a slasher film. I wonder if the point-and-click gameplay has anything to do with it, seeing as I didn't get the same vibe from my brief play of Clock Tower 3. Hmph. Oh, and nice score w/ Dux. I've always thought that looked like a fun R-Type clone. |
That boxart is really cool.
Anyways. While waiting for a new game, I decided to play MGS4 again. It's been a while. |
I'm playing id's new FPS Rage. It's very much like a cross between Borderlands and a very stripped-down Fallout 3. Plus it plays like it was designed to be played in the arcades. It's a disappointing game. I definitely will be trading it in for Batman: Arkham City.
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Ars Technica gave that a horrible review.
I'm playing Fallout New Vegas. |
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yeah, I never understood the hype behind it. Then I hear it's a shitty game. |
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