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Old 09.13.2009, 05:27 PM   #5
atsonicpark
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atsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's assesatsonicpark kicks all y'all's asses
Usually, you're just manipulating samples, with vst plugins. But also, there are tons of vst "virtual instruments", with an endless supply of built-in samples, that you can play like an actual instrument. I'd suggest just messing around in Fruity Loops to start.

One cool thing I saw once was a guy that used a log. He had a log with 7 nails in it, and in between each nail was a thin guitar string, with a contact mic built in underneath it all, so if you plucked the string a high pitched, uh, noise would eminate. The "log" itself didn't do much beyond just look cool but hey. Anyway, he had that all plugged into a laptop, which was plugged into the PA. He would play a little note and then immediately manipulate the fuck out of it on his laptop. so, one little note he played could be sustained for a good minute and he just subtlely (and sometimes, not-so-subtely) fucked with it via vst. Cool.
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